{"【农】守卫试炼(丛雨)":{"01 查看守卫【一键上阵】":{"Url":"{!nc}magicquery","Post":"{ncs}&act=2010058","Note":"一键战力上阵，不考虑组合，八卦上阵守卫自动排除","Msg":"hero*heroIndex#\r\n▲&&heroId#守卫id&&heroIndex&&attack#攻&&defend#防&&physical#体&&speed#速;@无匹配项","MsgOut":"hero","End":"登;KEY;无;{02}","Values":"zzshow","Task":20},"02 上阵@@":{"Url":"{!nc}exchange","Post":"{ncs}&act=2249002&op=up&heroindex={CC:congyu({#01:zzshow})}","Msg":"direction;ecode","End":"登;KEY;只;才;错;{*ok}","JsCode":"function congyu(zzshow){\r\n var hero = [msg];\r\n for (var i=0;i<zzshow.length;i++){\r\n  if (zzshow[i]>0){\r\n   for (var j=0;j<hero.length;j++){\r\n    if (zzshow[i]==hero[j].heroIndex){\r\n     hero.splice(j,1);\r\n     break;\r\n    }\r\n   }\r\n  }\r\n }\r\n hero.sort(function(a,b){return a.physical+a.attack*4+a.defend*4<b.physical+b.attack*4+b.defend*4?1:-1});\r\n var show = [];\r\n for (var k=0;k<Math.min(10,hero.length);k++){\r\n  show.push(hero[k].heroIndex);\r\n }\r\n return '{*:' + show.toString() + '}';\r\n}","Task":20},"03 设置难度层数【设置参数】":{"Url":"{!nc}query","Post":"{ncs}&act=2249001","Note":"如果想自动执行，自动执行时间设置为间隔执行即可，默认4h/次\r\n下方结束/跳转设置方法：（以难度4为例）\r\n1、14,0 当进入难度14营地时，停止\r\n2、14,0{08}  当进入难度14营地时，自动回到营地1，直至体力用光\r\n3、(啥也不设置) 一直往上爬不停止","Msg":"hardLevel&&floor","MsgOut":"phy","Time":"14400","End":"辅助;{04}","Task":20},"04 查看增益【不返回营地者这里也要设置】":{"Url":"{!nc}exchange","Post":"{ncs}&act=2249007","Note":"只选择全体增益，不选择组别增益，没有全体增益随机选1个。\r\n如果守卫全死不想返回营地，跳转条件：不\r\n如果想战斗到体力用光，跳转条件：不{08}","Msg":"direction;buffList*group=={\"0\":1}??skillId;@没有全体技能，随机选1个","MsgOut":"buffList","End":"不;配;{05}","Task":20},"05 战斗【守卫全死是否返回营地】":{"Url":"{!nc}exchange","Post":"{ncs}&act=2249006&threebuffindex={CC:congyu()}","Note":"结果：1 赢  0 输  从营地进入战斗消耗1点体力\r\n下方结束/跳转设置：\r\n如果守卫全死不想返回营地，{msg}==0\r\n如果想战斗到体力用光，{msg}==0{08}","Msg":"direction;win#结果","MsgOut":"win","End":"辅助;繁{};未{04};不{ok};{msg}==0;{msg}==1{06}","JsCode":"function congyu(){\r\n var buffList = [msg];\r\n for (var i=0;i<buffList.length;i++){\r\n  if (buffList[i].group[0] == 1){\r\n   return i+1;\r\n  }\r\n }\r\n return Math.floor(Math.random()*3)+1;\r\n}","Task":20},"06 查看血量":{"Url":"{!nc}query","Post":"{ncs}&act=2249001","Note":"每次pk完毕后若损血则立即补血。","Msg":"bottleLeftBlood","MsgOut":"team*heroIndex","End":"登;KEY;辅助;==0{03};{#leftBlood}<{#totalBlood}{07};{#leftBlood}=={#totalBlood}{03}","Values":"leftBlood,totalBlood","Task":20},"07 守卫补血":{"Url":"{!nc}exchange","Post":"{ncs}&act=2249003&heroindex={*:[msg]}","Note":"守卫补血是补满的","Msg":"direction;bottleLeftBlood#剩余血量&&bottleTotalBlood#血瓶总血量","End":"登;KEY;辅助;才;空{03};{*:03}","Task":20},"08 查看层数":{"Url":"{!nc}query","Post":"{ncs}&act=2249001","Note":"若在营地，则直接返回难度1营地\r\n若不在营地，先返回当前难度营地，再返回难度1营地\r\n若当前难度已经是1，强制跳转{03}项查看，否则扣体力","Msg":"floor","MsgOut":"hardLevel","End":"登;KEY;辅助;==0{09-1};>0{09-2}","Task":20},"09-1 返回难度1@@":{"Url":"{!nc}exchange","Post":"{ncs}&act=2249005&hardlevel=1","Msg":"direction;phy","End":"登;KEY;辅助;休整{09-2};>0{03};==0{ok};不{ok}","Task":20},"09-2 返回当前难度营地@@":{"Url":"{!nc}exchange","Post":"{ncs}&act=2249005&hardlevel={msg}","Msg":"direction;phy","End":"登;KEY;辅助;{#hardLevel}==1{03};>0{09-1};==0{ok};不{ok}","Values":"hardLevel","Task":20},"10 -----------(以下为备用项)-----------------":{"Task":20},"11 一键下阵":{"Url":"{!nc}query","Post":"{ncs}&act=2249001","Note":"在试炼塔的所有守卫均会下阵","Msg":"team*heroId#\r\n▲守卫id&&heroIndex#序号&&power#战力&&leftBlood#剩余血量&&totalBlood#总血量;@守卫为空","MsgOut":"team*heroIndex","End":"登;KEY;空;{12}","Task":20},"12 下阵@@":{"Url":"{!nc}exchange","Post":"{ncs}&act=2249002&op=down&heroindex={*:[msg]}","Msg":"direction;ecode","End":"登;KEY;休整;才;未;错;{*ok}","Task":20},"13 指定守卫上阵":{"Url":"{!nc}exchange","Post":"{ncs}&act=2249002&op=up&heroindex=1","Note":"heroindex：守卫序号\r\n不知道的去明月账号信息查看","Msg":"direction;ecode#上阵成功","End":"登;KEY;才;已","Task":20},"14 指定守卫下阵":{"Url":"{!nc}exchange","Post":"{ncs}&act=2249002&op=down&heroindex=3","Note":"heroindex：守卫序号\r\n不知道的去明月账号信息查看","Msg":"direction;ecode#下阵成功","End":"登;KEY;才;未","Task":20},"15 返回指定难度营地@":{"Url":"{!nc}exchange","Post":"{ncs}&act=2249005&hardlevel=1","Note":"返回营地消耗1点体力，多次执行会扣体力，谨慎执行","Msg":"direction;hardLevel#难度&&phy#体力","End":"登;KEY;不","Task":20},"16 查看当前难度":{"Url":"{!nc}query","Post":"{ncs}&act=2249001","Note":"若在营地，则直接返回难度1营地\r\n若不在营地，先返回当前难度营地，再返回难度1营地\r\n若当前难度已经是1，强制跳转{03}项查看，否则扣体力","Msg":"floor","MsgOut":"hardLevel","End":"登;KEY;辅助;==0;>0{17}","Task":20},"17 返回营地@@":{"Url":"{!nc}exchange","Post":"{ncs}&act=2249005&hardlevel={msg}","Msg":"hardLevel#难度&&floor#层数","End":"登;KEY;辅助","Values":"hardLevel","Task":20},"18 查看试炼塔阵容":{"Url":"{!nc}query","Post":"{ncs}&act=2249001","Msg":"team*heroId#\r\n▲守卫id&&heroIndex#序号&&power#战力&&leftBlood#剩余血量&&totalBlood#总血量;@守卫为空","MsgOut":"team*heroId#\r\n▲守卫id&&heroIndex#序号&&power#战力&&leftBlood#剩余血量&&totalBlood#总血量;@守卫为空","End":"登;KEY;空","Task":20},"20 -----------(体力溢出补偿奖励)-----------------":{"Task":20},"21 试炼塔通天塔奖励补领【每天】":{"Url":"{!nc}cgi_farm_buling","Post":"{mcs}&&act","Note":"打完首通后不建议扫荡，每天领溢出奖励即可","Msg":"gift*1#试炼塔&&2#通天塔","End":"登;KEY;num{22}","Today":1,"Task":20},"22 领取补偿@@":{"Url":"{!nc}cgi_farm_buling","Post":"{ncs}&act=get&id={*:1,2}","Msg":"direction;pkg??","End":"登;KEY;{*ok}","Task":20}}}